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Embedded Real-Time Operating System (RTOS) Basics

Embedded systems are microcontroller-based systems that are designed to perform specific functions such as reading sensor data, responding to external events, communicating with other systems, controlling processes, etc. The tricky part is to make the distinction of what exactly qualifies such a system as real-time. Aren't all embedded systems operating in real-time? In order for

2019-10-26T22:27:34+03:00By |Categories: Embedded Systems|Tags: , , |0 Comments

Digital Buffers And Their Usage

In this article, we will explain the functionality of two very important electronic circuit elements: digital buffer and tri-state digital buffer. Buffer At first glance, the functionality of a digital buffer may seem very simple: the value at its input is propagated to its output. Fig. 1 Buffer symbol and truth table If the buffer

2019-05-19T16:48:41+03:00By |Categories: Digital Logic|Tags: , |0 Comments

Open Drain Output vs. Push-Pull Output

Microcontrollers use pins for interfacing with the outside world. In general, the pins are the physical points on the package of an integrated circuit (IC) where a connection can be made to the printed circuit board.  Behind each pin (inside the IC) there is a special circuitry used for driving it. This circuitry (usually called a

2019-05-18T22:57:15+03:00By |Categories: Embedded Systems|Tags: |2 Comments

Memory Addressing Modes

Addressing Mode refers to the way the actual location of an instruction's operand is specified. It is used in the decode phase of the instruction cycle to extract the operand of the instruction so the proceeding execute phase can start. The main purpose of having different addressing modes is to provide flexibility when referencing the memory location of

Microprocessor Instruction Cycle

The microprocessor (also known as Central Processing Unit (CPU)) can be defined simply as a calculation machine. It executes predefined operations called instructions. The steps the CPU performs in order to execute an instruction is called an instruction cycle (also known as fetch-execute cycle or fetch-decode-execute cycle). Understanding the instruction cycle is a great starting point for